“
|
Forged in dark hours from the flame that would not die.
|
”
|
Lesser Fire Axe[]
Lesser Fire Axe
|
|
Prefab = "fa_fireaxe"
|
Durability
|
50
|
Damage
|
60
|
Damage Type
|
Physical
|
S.Damage Type
|
Fire
|
Dropped by
|
Generic Table
|
Feature
|
Effect
|
Ignite(5%)
|
- Lesser Fire Axe Uses = 50
- Lesser Fire Axe Ignite Chance = 5%
- Lesser Fire Axe Damage = 60
- Lesser Fire Axe Damage Type = Fire
- Lesser Fire Axe Prefab = "fa_fireaxe"
Crafting[]
Recipe : 1 Lava Bar, 3 Charcoal, 1 Copper Axe, 2 Charcoal/Coke and 1 Water Bottle/Mineral Water Bottle/Oil Bottle. Rank = Forge.
Fire Axe[]
Fire Axe
|
|
Prefab = "fa_fireaxe2"
|
Durability
|
100
|
Damage
|
70
|
Damage Type
|
Physical
|
S.Damage Type
|
Fire
|
Feature
|
Effect
|
Ignite(15%)
|
- Fire Axe Ignite Chance = 15%
- Fire Axe Damage Type = Fire
- Fire Axe Prefab = "fa_fireaxe2"
Crafting[]
Recipe : 2 Lava Bar, 2 Charcoal, 1 Iron Axe, 2 Coke and 1 Mineral Water Bottle/Oil Bottle. Rank = Forge.
Greater Fire Axe[]
Greater Fire Axe
|
|
Prefab = "fa_fireaxe3"
|
Durability
|
150
|
Damage
|
85
|
Damage Type
|
Physical
|
S.Damage Type
|
Fire
|
Feature
|
Effect
|
Ignite(30%)
|
- Greater Fire Axe Uses = 150
- Greater Fire Axe Ignite Chance = 30%
- Greater Fire Axe Damage = 85
- Greater Fire Axe Damage Type = Fire
- Greater Fire Axe Prefab = "fa_fireaxe3"
Crafting[]
Recipe : 3 Lava Bar, 1 Copper Axe, 3 Coke and 1 Oil Bottle. Rank = Forge.