Welcome to the armory! Axes, swords, daggers, bows, etc... You'll find what you need but remember : they are sharpened!
A great part of them have variations that makes them less or more powerful...
All the weapons, swing and kill :
Item | Name | Type | Damage | Durability | Special Effect |
---|---|---|---|---|---|
Copper Sword | Sword | 50 | 115 | None | |
Iron Sword | Sword | 70 | 225 |
None | |
Silver Sword | Sword | 70 | 225 |
None | |
Steel Sword | Sword | 85 | 350 |
None | |
Adamantine Sword | Sword | 120 | 1000 |
None | |
Fire Sword | Sword | 70 | 250 |
Secondary damage 50(Fire) Ignite(15%) | |
Frost Sword | Sword | 70 | 250 |
Secondary damage 50(Cold) Freeze(15%) | |
Lightning Sword | Sword | 70 | 250 |
Secondary damage 50(Electric) Thunder Strike(15%) | |
Sword of Undead Bane | Sword | 10 | 100 |
Secondary damage 55(Holy) Undead Bane(10%) | |
Holy Sword | Sword | 40 | Unbreakable |
Sanity pet hit +5 | |
Shadow Sword | Sword | 40 | Unbreakable | Heal pet hit +5 | |
Copper Dagger | Dagger | 45 | 115 |
None | |
Iron Dagger | Dagger | 55 | 225 |
None | |
Steel Dagger | Dagger | 70 | 350 |
None | |
Silver Dagger | Dagger | 55 | 225 |
None | |
Dagger of Slaying | Dagger | 55 | 250 |
None | |
Poisonous Dagger | Dagger | 60 | 225 |
Poison blow(15%) acts each 5s | |
Adamantine Dagger | Dagger | 105 | 1000 |
None | |
Copper Axe | Axe | 55 | 115 |
None | |
Iron Axe | Axe | 75 | 225 |
None | |
Steel Axe | Axe | 90 | 350 |
None | |
Silver Axe | Axe | 75 | 225 |
None | |
Fire Axe | Axe | 60 | 225 |
Secondary damage 50(Fire) Ignite(15%) | |
Frost Axe | Axe | 60 | 225 |
Secondary damage 50(Cold) Freeze(15%) | |
Vorpal Axe | Axe | 60 | 225 | Death Strike Chance(7%) | |
Adamantine Axe | Axe | 135 | 1000 |
None | |
Wood Kama | Kama | 30 | 120 |
None | |
Copper Kama | Kama | 40 | 150 | +1 Ki per hit | |
Iron Kama | Kama | 60 | 250 | +2 Ki per hit | |
Steel Kama | Kama | 70 | 375 | +3 Ki per hit | |
Gold Kama | Kama | 35 | 200 | +1 Ki per hit | |
Silver Kama | Kama | 50 | 200 | +1 Ki per hit | |
Adamantine Kama | Kama | 90 | 1000 |
+5 Ki per hit | |
Wood Staff | Staff | 30 | 225 |
None | |
Copper Staff | Staff | 35 | 225 |
None | |
Iron Staff | Staff | 40 | 225 |
None | |
Steel Staff | Staff | 45 | 225 |
None | |
Gold Staff | Staff | 35 | 225 |
Sanity regeneration | |
Silver Staff | Staff | 35 | 225 |
None | |
Adamantine Staff | Staff | 60 | 1000 |
None |